Soldat

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image:Soldier.PNG Soldat , spezialisiert darauf, die Aufmerksamkeit der Monster auf sich zu lenken, da der Soldat in der Lage ist, eine schwere schützende Rüstung (Plattenpanzer) und schwere Waffen zu tragen. Dadurch schützt er auch die Gruppenmitglieder.

Mit level 15 kann der Starkerman den Soldat wählen.
Später, mit level 31, kann der Soldat zwischen den beiden Unterklassen Halbedler Schutzherr und Diamant Beschützer wählen.

Fähigkeiten

Symbol Name Funktion Beschreibung
image:Attracting_att.png Aufmerksamkeit The shot caused damage, which directly depends on the strength of the distance attack Character obtains 120% of aggressiveness in the current purpose.
image:Heavy_armor.png As a result trainings warrior learns to wear a suit of armor Without this skill the character cannot bear the platemail armors
image:Command_cry.png Kommando Ruf It increases the attack power, mobility of the group members by points and sustained power for the level by 1. The skill increases mobility, force of attack and endurance in character, pet and members of group for a period of time 15 mins. Radius of action - average.
image:Defense_stand.png Verteidigungsstellung Foreign attacks cause the hero have 10% less damage and his actions make the enemy more angry. The damage obtained by character reduces and increases doubly the threat, created by the attacks of character.
image:Interception.png Übernahme Stuns the enemy for 2 and allows shortening the distance. Reduces distance with the enemy and deafens him for some time. Small effective casualty radius.
image:Shields.png Schild The character is permitted to have a shield with a light weapon for close combat Without this skill the character cannot wear the shields.
image:Shield_strike.png Schildschlag The shield blow depends on the hero’s power, it breaks saying of a magic word and it makes the enemy angry. Attacking military ability. Applied during the utterance of enemy spells which break the spell. Damage ability depends on the strength. The level of threat posed by the ability is double. Ability does not work with the slap in the face shield.
image:Strengthened_armor.png Rüstung As a result trainings warrior learns more effectively to use platemail armors. Character obtains additional health for every 500 units of armor. Ability does not work together with the ideal armor.
image:Swords.png Schwerter It enables the hero to use one-handed swords Without this skill the character cannot use the swords
image:Vengeance.jpg Rache After warding off the attack, the hero will strike in return with 30% chance, causing 70 of extra damage and he can disarm. After successful countering the character has a chance to deliver reverse attack, with the additional fixed loss and having chance to disarm enemy.

Die Verteilung der Fähigkeiten auf den einzelnen Leveln des Soldaten

Level 15

  • Schild level 1
  • Durchschnitts Rüstung level 1

Level 16

  • Übernahme level 1

Level 20

  • Schwerter level 1

Level 26

  • Aufmerksamkeit level 1

Level 28

  • Verteidigungsstellung level 1

Level 30

  • Kommando Ruf level 1
  • Rache level 1

Level 36 (in parallel with the skills of new class)

  • Kommando Ruf level 2
  • Rache level 2

Level 40 (in parallel with the skills of new class)

  • Schildschlag level 1

Level 44 (in parallel with the skills of new class)

  • Schildschlag level 2
  • Rüstung level 1

Level 48 (in parallel with the skills of new class)

  • Rache level 3

Level 50 (in parallel with the skills of new class)

  • Kommando Ruf level 3
  • Schildschlag level 3
  • Rüstung level 2

Level 56 (in parallel with the skills of new class)

  • Schildschlag level 4
  • Rüstung level 3

Level 60 (in parallel with the skills of new class)

  • Schildschlag level 5
  • Rüstung level 4



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