Wanderer
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(Created page with 'image:Travellar.PNG '''<span style="color:#E9967A">Traveller</span>''' - initial class, which the character posses at the start of the game. The <span style="color:#E9967A…') |
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{| cellspacing="1" cellpadding="6" | {| cellspacing="1" cellpadding="6" | ||
|-style="background:#E9967A;" | |-style="background:#E9967A;" | ||
- | ! | + | ! Symbol |
! Name | ! Name | ||
- | ! | + | ! Funktion |
- | ! | + | ! Beschreibung |
|-style="background:#FFEBCD;" | |-style="background:#FFEBCD;" | ||
| align="center" | [[Image:Knife.png|35px]] | | align="center" | [[Image:Knife.png|35px]] | ||
- | ! | + | ! Messer |
- | | | + | | Diese Fähigkeit ermöglicht es dem Charakter Messer zu benutzen für den Nahkampf. |
- | | | + | | Ohne diese Fähigkeit kann ein Charakter kein Messer verwenden. |
|- | |- | ||
| align="center" | [[Image:Robe.png|35px]] | | align="center" | [[Image:Robe.png|35px]] | ||
- | ! | + | ! Robe |
- | | | + | | Diese Fähigkeit ermöglicht es dem Charakter Leder Ausrüstung zu tragen. |
- | | | + | | Ohne diese Fähigkeit kann ein Charakter kein Leder tragen. |
|-style="background:#FFEBCD;" | |-style="background:#FFEBCD;" | ||
| align="center" | [[Image:Minor_healing.png|35px]] | | align="center" | [[Image:Minor_healing.png|35px]] | ||
! Minor Healing | ! Minor Healing | ||
- | | | + | | Regeneriert ein gewisses Maß an Gesundheit des avisiertem Ziels. |
- | | | + | | Heilzauber im unterem Level. Stellt eine kleine Menge von Gesundheit her. |
|- | |- | ||
| align="center" | [[Image:Fired_sword.png|35px]] | | align="center" | [[Image:Fired_sword.png|35px]] | ||
- | ! | + | ! Feuer Schwert |
- | | | + | | Neben den wichtigsten Schäden, produziert er einmal zusätzlichen Schaden. |
- | | | + | | Offensive Kriegskunst. Fügt eine feste Anzahl von zusätzlichen Schäden, die nicht durch die Parameter beeinflusst werden. |
|-style="background:#FFEBCD;" | |-style="background:#FFEBCD;" | ||
| align="center" | [[Image:Spark.png|35px]] | | align="center" | [[Image:Spark.png|35px]] | ||
- | ! | + | ! Funke |
| The enemy is hit with sparks of fire. | | The enemy is hit with sparks of fire. | ||
- | | | + | | Offensiv-Zauber. Verursacht Feuerschaden auf dem anvisiertem Ziel. Schaden hängt von dem zusätzlichen magischen Schaden ab. Reload Zeit ist gleich Null. Der Schaden Radius - durchschnittliche. |
|- | |- | ||
| align="center" | [[Image:Holy_weapon.png|35px]] | | align="center" | [[Image:Holy_weapon.png|35px]] | ||
- | ! | + | ! Heilige Waffe |
| Causes the Weapon inflict more damage and a chance to have critical hit is increased. | | Causes the Weapon inflict more damage and a chance to have critical hit is increased. | ||
| Buffs appears in starting level. Increases base damage of weapons of character and increases the critical chance by physical attacks. Duration is 2 mins. | | Buffs appears in starting level. Increases base damage of weapons of character and increases the critical chance by physical attacks. Duration is 2 mins. | ||
|-style="background:#FFEBCD;" | |-style="background:#FFEBCD;" | ||
| align="center" | [[Image:Weakening.png|35px]] | | align="center" | [[Image:Weakening.png|35px]] | ||
- | ! | + | ! Schwächung |
| It curses the enemy reducing its strength and mobility. | | It curses the enemy reducing its strength and mobility. | ||
| A Debilitating spell from 1st level. It lowers the damage and attack speed as well movement of the enemy. Striking current target. Have the duration of 30 sec. | | A Debilitating spell from 1st level. It lowers the damage and attack speed as well movement of the enemy. Striking current target. Have the duration of 30 sec. | ||
|- | |- | ||
| align="center" | [[Image:Retreat.png|35px]] | | align="center" | [[Image:Retreat.png|35px]] | ||
- | ! | + | ! Rückzug |
- | | | + | | Wenn der Charakter schwer verletzt ist, ist seine Beweglichkeit um 10% erhöht |
- | | Passive | + | | Passive Fähigkeit auf das Ausgangsniveau. Damit können Sie vor starken Monstern flüchten. |
|-style="background:#FFEBCD;" | |-style="background:#FFEBCD;" | ||
| align="center" | [[Image:Evasion.png|35px]] | | align="center" | [[Image:Evasion.png|35px]] | ||
- | ! | + | ! Ausweichen |
| With this skill the character can escape the enemy's attack as well as escape from the damages. | | With this skill the character can escape the enemy's attack as well as escape from the damages. | ||
| Without this skill a character can not shy away from physical melee attacks. | | Without this skill a character can not shy away from physical melee attacks. | ||
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* ''Minor Healing'' level 1 - instantly restore health of the target | * ''Minor Healing'' level 1 - instantly restore health of the target | ||
- | * '' | + | * ''Feuer Schwert'' level 1 - Cause the character to inflict additional damage |
* ''Spark'' level 1 - Strike sparks of fire to the target | * ''Spark'' level 1 - Strike sparks of fire to the target | ||
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'''<span style="color:#E9967A">Level of character 3</span>''' | '''<span style="color:#E9967A">Level of character 3</span>''' | ||
- | * '' | + | * ''Heilige Waffe'' level 1 – Makes weapon to make additional damage also increases the chance to critical hits |
- | * '' | + | * ''Schwächung'' level 1 – curses the enemy reducing some of its strength and mobility |
'''<span style="color:#E9967A">Level of character 5</span>''' | '''<span style="color:#E9967A">Level of character 5</span>''' | ||
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* ''Minor Healing'' Level 2 | * ''Minor Healing'' Level 2 | ||
- | * '' | + | * ''Feuer Schwert'' Level 2 |
'''<span style="color:#E9967A">Level of character 8</span>''' | '''<span style="color:#E9967A">Level of character 8</span>''' | ||
- | * '' | + | * ''Heilige Waffe'' level 2 |
- | * '' | + | * ''Schwächung ''level 2 |
'''<span style="color:#E9967A">Level of character 10</span>''' (along with corresponding skills of the new class) | '''<span style="color:#E9967A">Level of character 10</span>''' (along with corresponding skills of the new class) | ||
- | * '' | + | * ''Rückzug '' Level 1 - Increases the mobility of character if he seriously injured |
- | * '' | + | * ''Ausweichen '' Level 1 - Character can evade enemy attacks and avoid getting damage |
'''<span style="color:#E9967A">Level of character 12</span>''' (along with corresponding skills of the new class) | '''<span style="color:#E9967A">Level of character 12</span>''' (along with corresponding skills of the new class) | ||
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* ''Minor Healing'' Level 3 | * ''Minor Healing'' Level 3 | ||
- | * '' | + | * ''Feuer Schwert'' Level 3 |
'''<span style="color:#E9967A">Level of character 14</span>''' (along with corresponding skills of the new class) | '''<span style="color:#E9967A">Level of character 14</span>''' (along with corresponding skills of the new class) | ||
- | * '' | + | * ''Schwächung'' level 3 |
- | * '' | + | * ''Heilige Waffe'' Level 3 |
[[Category: Classes]] | [[Category: Classes]] |
Revision as of 21:06, 13 August 2010
Traveller - initial class, which the character posses at the start of the game. The Traveller knows the basics of the essenial skills. The skills are low in effects but diverse. At level 9, the Traveller can choose between two subclasses; Shaman (magic line) class or Strongman class (physical line).
The distribution of abilities on levels
Level of character 1
- Knives level 1 - Allows you to use knives
- Robes Level 1 - This skill allows the character to wear tissue protective equipment
- Minor Healing level 1 - instantly restore health of the target
- Feuer Schwert level 1 - Cause the character to inflict additional damage
- Spark level 1 - Strike sparks of fire to the target
Level of character 3
- Heilige Waffe level 1 – Makes weapon to make additional damage also increases the chance to critical hits
- Schwächung level 1 – curses the enemy reducing some of its strength and mobility
Level of character 5
- Minor Healing Level 2
- Feuer Schwert Level 2
Level of character 8
- Heilige Waffe level 2
- Schwächung level 2
Level of character 10 (along with corresponding skills of the new class)
- Rückzug Level 1 - Increases the mobility of character if he seriously injured
- Ausweichen Level 1 - Character can evade enemy attacks and avoid getting damage
Level of character 12 (along with corresponding skills of the new class)
- Minor Healing Level 3
- Feuer Schwert Level 3
Level of character 14 (along with corresponding skills of the new class)
- Schwächung level 3
- Heilige Waffe Level 3