Wanderer
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(Created page with 'image:Travellar.PNG '''<span style="color:#E9967A">Traveller</span>''' - initial class, which the character posses at the start of the game. The <span style="color:#E9967A…')
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(Created page with 'image:Travellar.PNG '''<span style="color:#E9967A">Traveller</span>''' - initial class, which the character posses at the start of the game. The <span style="color:#E9967A…')
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Revision as of 15:28, 3 August 2010
Traveller - initial class, which the character posses at the start of the game. The Traveller knows the basics of the essenial skills. The skills are low in effects but diverse. At level 9, the Traveller can choose between two subclasses; Shaman (magic line) class or Strongman class (physical line).
The distribution of abilities on levels
Level of character 1
- Knives level 1 - Allows you to use knives
- Robes Level 1 - This skill allows the character to wear tissue protective equipment
- Minor Healing level 1 - instantly restore health of the target
- Fire Sword level 1 - Cause the character to inflict additional damage
- Spark level 1 - Strike sparks of fire to the target
Level of character 3
- Holy weapons level 1 – Makes weapon to make additional damage also increases the chance to critical hits
- Weakening level 1 – curses the enemy reducing some of its strength and mobility
Level of character 5
- Minor Healing Level 2
- Fire Sword Level 2
Level of character 8
- Holy weapons level 2
- Weakening level 2
Level of character 10 (along with corresponding skills of the new class)
- Retreat Level 1 - Increases the mobility of character if he seriously injured
- Evasion Level 1 - Character can evade enemy attacks and avoid getting damage
Level of character 12 (along with corresponding skills of the new class)
- Minor Healing Level 3
- Fire Sword Level 3
Level of character 14 (along with corresponding skills of the new class)
- Weakening level 3
- Holy weapon Level 3