Wanderer

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(Created page with 'image:Travellar.PNG‎ '''<span style="color:#E9967A">Traveller</span>''' - initial class, which the character posses at the start of the game. The <span style="color:#E9967A…')
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{| cellspacing="1" cellpadding="6"  
{| cellspacing="1" cellpadding="6"  
|-style="background:#E9967A;"
|-style="background:#E9967A;"
-
! Icon
+
! Symbol
! Name
! Name
-
! Function
+
! Funktion
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! Description
+
! Beschreibung
|-style="background:#FFEBCD;"
|-style="background:#FFEBCD;"
| align="center" | [[Image:Knife.png|35px]]
| align="center" | [[Image:Knife.png|35px]]
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! Knives
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! Messer
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| This ability allows the character to use knife in their hands for close combat.
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| Diese Fähigkeit ermöglicht es dem Charakter Messer zu benutzen für den Nahkampf.
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| Without this skill a character can not use knives.
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| Ohne diese Fähigkeit kann ein Charakter kein Messer verwenden.
|-
|-
| align="center" | [[Image:Robe.png|35px]]
| align="center" | [[Image:Robe.png|35px]]
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! Robes
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! Robe
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| This ability allows the character to wear leather protective equipment.
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| Diese Fähigkeit ermöglicht es dem Charakter Leder Ausrüstung zu tragen.
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| Without this skill a character can not wear cloth armor.
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| Ohne diese Fähigkeit kann ein Charakter kein Leder tragen.
|-style="background:#FFEBCD;"
|-style="background:#FFEBCD;"
| align="center" | [[Image:Minor_healing.png|35px]]
| align="center" | [[Image:Minor_healing.png|35px]]
! Minor Healing
! Minor Healing
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| Immediately renovates a certain amount of health of the target.
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| Regeneriert ein gewisses Maß an Gesundheit des avisiertem Ziels.
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| Healing spells start from lower levels. Restores a small amount of health.
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| Heilzauber im unterem Level. Stellt eine kleine Menge von Gesundheit her.
|-
|-
| align="center" | [[Image:Fired_sword.png|35px]]
| align="center" | [[Image:Fired_sword.png|35px]]
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! Fired Sword
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! Feuer Schwert
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| Apart from the main damage, produces one time additional damage.
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| Neben den wichtigsten Schäden, produziert er einmal zusätzlichen Schaden.
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| Attacking military skill starting level. Inflicts a fixed number of additional damage which is not influenced by the parameters.
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| Offensive Kriegskunst. Fügt eine feste Anzahl von zusätzlichen Schäden, die nicht durch die Parameter beeinflusst werden.
|-style="background:#FFEBCD;"
|-style="background:#FFEBCD;"
| align="center" | [[Image:Spark.png|35px]]
| align="center" | [[Image:Spark.png|35px]]
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! Spark
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! Funke
| The enemy is hit with sparks of fire.
| The enemy is hit with sparks of fire.
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| Attacking spell from starting level. Causes fire damage to the current target. Damage depends on the additional magic damage. Reload time is nil. The damage radius - average.
+
| Offensiv-Zauber. Verursacht Feuerschaden auf dem anvisiertem Ziel. Schaden hängt von dem zusätzlichen magischen Schaden ab. Reload Zeit ist gleich Null. Der Schaden Radius - durchschnittliche.
|-
|-
| align="center" | [[Image:Holy_weapon.png|35px]]
| align="center" | [[Image:Holy_weapon.png|35px]]
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! Holy weapon
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! Heilige Waffe
| Causes the Weapon inflict more damage and a chance to have critical hit is increased.
| Causes the Weapon inflict more damage and a chance to have critical hit is increased.
| Buffs appears in starting level. Increases base damage of weapons of character and increases the critical chance by physical attacks. Duration is 2 mins.
| Buffs appears in starting level. Increases base damage of weapons of character and increases the critical chance by physical attacks. Duration is 2 mins.
|-style="background:#FFEBCD;"
|-style="background:#FFEBCD;"
| align="center" | [[Image:Weakening.png|35px]]
| align="center" | [[Image:Weakening.png|35px]]
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! Weakening
+
! Schwächung
| It curses the enemy reducing its strength and mobility.
| It curses the enemy reducing its strength and mobility.
| A Debilitating spell from 1st level. It lowers the damage and attack speed as well movement of the enemy. Striking current target. Have the duration of 30 sec.
| A Debilitating spell from 1st level. It lowers the damage and attack speed as well movement of the enemy. Striking current target. Have the duration of 30 sec.
|-
|-
| align="center" | [[Image:Retreat.png|35px]]
| align="center" | [[Image:Retreat.png|35px]]
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! Retreat
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! Rückzug
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| If the character is badly wounded, his mobility is increased by 10%
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| Wenn der Charakter schwer verletzt ist, ist seine Beweglichkeit um 10% erhöht
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| Passive ability at the starting level. Allows you to escape from strong monsters.
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| Passive Fähigkeit auf das Ausgangsniveau. Damit können Sie vor starken Monstern flüchten.
|-style="background:#FFEBCD;"
|-style="background:#FFEBCD;"
| align="center" | [[Image:Evasion.png|35px]]
| align="center" | [[Image:Evasion.png|35px]]
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! Evasion
+
! Ausweichen
| With this skill the character can escape the enemy's attack as well as escape from the damages.
| With this skill the character can escape the enemy's attack as well as escape from the damages.
| Without this skill a character can not shy away from physical melee attacks.
| Without this skill a character can not shy away from physical melee attacks.
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* ''Minor Healing'' level 1 - instantly restore health of the target
* ''Minor Healing'' level 1 - instantly restore health of the target
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* ''Fire Sword'' level 1 - Cause the character to inflict additional damage
+
* ''Feuer Schwert'' level 1 - Cause the character to inflict additional damage
* ''Spark'' level 1 - Strike sparks of fire to the target
* ''Spark'' level 1 - Strike sparks of fire to the target
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'''<span style="color:#E9967A">Level of character 3</span>'''
'''<span style="color:#E9967A">Level of character 3</span>'''
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* ''Holy weapons'' level 1 – Makes weapon to make additional damage also increases the chance to critical hits
+
* ''Heilige Waffe'' level 1 – Makes weapon to make additional damage also increases the chance to critical hits
-
* ''Weakening'' level 1 – curses the enemy reducing some of its strength and mobility
+
* ''Schwächung'' level 1 – curses the enemy reducing some of its strength and mobility
'''<span style="color:#E9967A">Level of character 5</span>'''
'''<span style="color:#E9967A">Level of character 5</span>'''
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* ''Minor Healing'' Level 2
* ''Minor Healing'' Level 2
-
* ''Fire Sword'' Level 2
+
* ''Feuer Schwert'' Level 2
'''<span style="color:#E9967A">Level of character 8</span>'''
'''<span style="color:#E9967A">Level of character 8</span>'''
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* ''Holy weapons'' level 2
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* ''Heilige Waffe'' level 2
-
* ''Weakening ''level 2
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* ''Schwächung ''level 2
'''<span style="color:#E9967A">Level of character 10</span>''' (along with corresponding skills of the new class)
'''<span style="color:#E9967A">Level of character 10</span>''' (along with corresponding skills of the new class)
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* ''Retreat '' Level 1 - Increases the mobility of character if he seriously injured
+
* ''Rückzug '' Level 1 - Increases the mobility of character if he seriously injured
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* ''Evasion '' Level 1 - Character can evade enemy attacks and avoid getting damage
+
* ''Ausweichen '' Level 1 - Character can evade enemy attacks and avoid getting damage
'''<span style="color:#E9967A">Level of character 12</span>''' (along with corresponding skills of the new class)
'''<span style="color:#E9967A">Level of character 12</span>''' (along with corresponding skills of the new class)
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* ''Minor Healing''  Level 3
* ''Minor Healing''  Level 3
-
* ''Fire Sword'' Level 3
+
* ''Feuer Schwert'' Level 3
'''<span style="color:#E9967A">Level of character 14</span>''' (along with corresponding skills of the new class)
'''<span style="color:#E9967A">Level of character 14</span>''' (along with corresponding skills of the new class)
-
* ''Weakening'' level 3
+
* ''Schwächung'' level 3
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* ''Holy weapon'' Level 3
+
* ''Heilige Waffe'' Level 3
[[Category: Classes]]
[[Category: Classes]]

Revision as of 21:06, 13 August 2010

image:Travellar.PNG‎ Traveller - initial class, which the character posses at the start of the game. The Traveller knows the basics of the essenial skills. The skills are low in effects but diverse. At level 9, the Traveller can choose between two subclasses; Shaman (magic line) class or Strongman class (physical line).


Symbol Name Funktion Beschreibung
Messer Diese Fähigkeit ermöglicht es dem Charakter Messer zu benutzen für den Nahkampf. Ohne diese Fähigkeit kann ein Charakter kein Messer verwenden.
Robe Diese Fähigkeit ermöglicht es dem Charakter Leder Ausrüstung zu tragen. Ohne diese Fähigkeit kann ein Charakter kein Leder tragen.
Minor Healing Regeneriert ein gewisses Maß an Gesundheit des avisiertem Ziels. Heilzauber im unterem Level. Stellt eine kleine Menge von Gesundheit her.
Feuer Schwert Neben den wichtigsten Schäden, produziert er einmal zusätzlichen Schaden. Offensive Kriegskunst. Fügt eine feste Anzahl von zusätzlichen Schäden, die nicht durch die Parameter beeinflusst werden.
Funke The enemy is hit with sparks of fire. Offensiv-Zauber. Verursacht Feuerschaden auf dem anvisiertem Ziel. Schaden hängt von dem zusätzlichen magischen Schaden ab. Reload Zeit ist gleich Null. Der Schaden Radius - durchschnittliche.
Heilige Waffe Causes the Weapon inflict more damage and a chance to have critical hit is increased. Buffs appears in starting level. Increases base damage of weapons of character and increases the critical chance by physical attacks. Duration is 2 mins.
Schwächung It curses the enemy reducing its strength and mobility. A Debilitating spell from 1st level. It lowers the damage and attack speed as well movement of the enemy. Striking current target. Have the duration of 30 sec.
Rückzug Wenn der Charakter schwer verletzt ist, ist seine Beweglichkeit um 10% erhöht Passive Fähigkeit auf das Ausgangsniveau. Damit können Sie vor starken Monstern flüchten.
Ausweichen With this skill the character can escape the enemy's attack as well as escape from the damages. Without this skill a character can not shy away from physical melee attacks.


The distribution of abilities on levels

Level of character 1

  • Knives level 1 - Allows you to use knives
  • Robes Level 1 - This skill allows the character to wear tissue protective equipment
  • Minor Healing level 1 - instantly restore health of the target
  • Feuer Schwert level 1 - Cause the character to inflict additional damage
  • Spark level 1 - Strike sparks of fire to the target

Level of character 3

  • Heilige Waffe level 1 – Makes weapon to make additional damage also increases the chance to critical hits
  • Schwächung level 1 – curses the enemy reducing some of its strength and mobility

Level of character 5

  • Minor Healing Level 2
  • Feuer Schwert Level 2

Level of character 8

  • Heilige Waffe level 2
  • Schwächung level 2

Level of character 10 (along with corresponding skills of the new class)

  • Rückzug Level 1 - Increases the mobility of character if he seriously injured
  • Ausweichen Level 1 - Character can evade enemy attacks and avoid getting damage

Level of character 12 (along with corresponding skills of the new class)

  • Minor Healing Level 3
  • Feuer Schwert Level 3

Level of character 14 (along with corresponding skills of the new class)

  • Schwächung level 3
  • Heilige Waffe Level 3
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